// Copyright (c) 2020 PaddlePaddle Authors. All Rights Reserved.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
//     http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.


#include "lite/backends/metal/context.h"

namespace paddle {
namespace lite {

void ContextMetal::InitOnce() {
  this->context_ = &TargetWrapperMetal::ctx_;
  auto device = TargetWrapperMetal::ctx_.GetDefaultDevice();
  TargetWrapperMetal::ctx_.CreateLibraryWithFile(*device);
}

void ContextMetal::CopySharedTo(ContextMetal* ctx) {
  ctx->context_ = context_;
  return;
}

}  // namespace lite
}  // namespace paddle
